﻿// -----------------------------------------------------------------------
// <copyright company="www.3WayWebdesign.de">
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// </copyright>
// 
// <author>Michael Morbach</author>
// <email>Michael@3waywebdesign.de</email>
// <web>http://www.3waywebdesign.de</web>
// ----------------------------------------------------------------------

using Microsoft.Practices.Prism.PubSubEvents;
using Microsoft.Practices.Prism.Regions;
using Microsoft.Practices.Unity;

namespace Tww.Paf.Api.Base
{
    public abstract class UnityBase
    {
        #region  - Felder (privat) -

        private IEventAggregator eventAggregator;
        private IRegionManager regionManager;

        #endregion

        #region  - Konstruktoren -

        protected UnityBase(IUnityContainer unityContainer)
        {
            UnityContainer = unityContainer;
        }

        #endregion

        #region  - Indexer und Eigenschaften (privat) -

        protected IEventAggregator EventAggregator
        {
            get
            {
                return this.eventAggregator ??
                       (this.eventAggregator =
                           (UnityContainer != null) ? UnityContainer.Resolve<IEventAggregator>() : null);
            }
        }

        protected IRegionManager RegionManager
        {
            get
            {
                return this.regionManager ??
                       (this.regionManager = (UnityContainer != null) ? UnityContainer.Resolve<IRegionManager>() : null);
            }
        }

        protected IUnityContainer UnityContainer { get; set; }

        #endregion
    }
}